Gravitron
An arcade-style gravity game, written in Reason & targetting 4 platforms.
2018
January
13
Moved it over to use reprocessing-scripts for building, which gives me hot reloading on android & web as well! And a much simpler & reproducable setup.
2017
December
29
Published to the iOS app store!
2017
December
28
Published to the android play store! Made my goal of “publish before the end of the year”.
2017
December
27
Started talking to people about it.
2017
December
2
Got the mac bundle building, after messing around with dynamic links.