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Reprocessing_Env

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let width = glEnvT => int

let height = glEnvT => int

let mouse = glEnvT => (int, int)

let pmouse = glEnvT => (int, int)

let mousePressed = glEnvT => bool

let key = (elt, glEnv) => bool

let keyPressed = (elt, glEnv) => bool

let keyReleased = (elt, glEnv) => bool

let size = (~width: int, ~height: int, glEnvT) => unit

let resizeable = (bool, glEnvT) => unit

let frameRate = glEnvT => int

let frameCount = glEnvT => int

let loadSound = (string, glEnvT) => soundT

let playSound = ( soundT, ~?volume: option(float), ~?loop: option(bool), glEnvT ) => unit

let deltaTime = glEnvT => float

let localizePoint = ((int, int), glEnvT) => (int, int)

let localizePointf = ((float, float), glEnvT) => ( float, float )