Tag: art

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First Impressions of Rust

March
20,
2014
·
simulation,
art,
rust

A while ago, I made a cellular automata simulator in Go, inspired by this video about a “rock, paper, scissors” simulation, where there are three “species” of cells which consume each other.

Last week I rewrote this in Rust,

2 minute read

Photon Ray Tracing

January
20,
2014
·
announce,
javascript,
art

A few months ago I saw @scanlime’s “Zen Photon Garden” on hacker news, and was really impressed. In short, you draw walls/mirrors with your mouse, and it ray-traces light from a central source. Very beautiful and “zen”. However, as a programmer, drawing lines by hand was far too inaccurate. So I forked it and added a scriptable interface for adding walls.

1 minute read