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Event Bubbling example

Event Bubbling

Javascript events are handled in a very particular way...
a way that isn't always immediately intuitive. For an excellent description of just how this all works, check out this article over on quirksmode.org. The purpose of this post is to give you a practical knowledge of how this actually works, as well as point out a few quirks.

Gravitron

Gravitron is a space based game where you must defeat your enemies solely by deflecting their bullets back to them.

Yeah, the help page needs work, and more levels are forthcoming. But the gameplay is pretty sweet as is, and there are a a bunch of cool enemies. suggestions/comments/bug reports are welcome.

EatEmUp


EatEmUp is a cool Artificial Intelligence simulation, which shows a "bully in the playground" type situation -- one predator goes after many prey objects, which have different "fields of view" (as manifested by the semitransparent circles surrounding them). The predator simply goes after the closes one at any given moment.
At this point, the simulation is pretty cool as a screen saver, but has no real interactive functionality.

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